Thoughtwave
About this game
From the box: "A quick-moving tactical contest for 2 quick-thinking players." This is another connection game in the grand tradition of Hex and Twixt. Players have identical sets of 24 tiles. Each tile has a path on it; straights, t's, turns, crosses, and one cap. They take turns playing a single tile anywhere on the board with the goal of creating a path connecting their two sides of the board. The only caveat on tile placement is that pieces must "fit" -- if you place a tile next to others, then all path ends must match up. Online Play Richard's PBEM server (turn-based)
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.