1971

Transformation

2–4 players 30 min Ages 0+ 2.0/5 complexity 0.0/10 rating

About this game

A typical small Sid Sackson game. Players must create patterns out of colored markers, while preventing their opponent from doing the same.

What it feels like

Tile Placement Team-Based Game Abstract Strategy

Explore these mechanics in Cardboard

Start an original prototype from reusable design patterns—not this game's content.

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