Villa
(2026)
About
Villa is a tile-laying and area-control game set in an Italian-style garden, where players place hedges to enclose decorative areas and compete for control of them. The game begins with a single starting hedge at the center of the table. On their turn, players draw one hedge tile and place it orthogonally adjacent to the existing layout, following strict placement rules: tiles may only connect at designated junctions, must align to a grid, and cannot overlap, touch diagonally, or share full edges. Each hedge tile is divided into four colored segments, which are used to determine majority control. For each closed area, players compare the number of hedge segments of their color along the area’s perimeter. The players with the majority place a marker in the area. Areas score points at the end of the game based on their size in grid spaces. The game ends when all hedge tiles are placed or a player has used all of their markers. Villa also includes team rules, a two-player variant, and an advanced mode with special decorative elements that add additional effects and scoring conditions. —description from the publisher
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