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Objective: be the first reaching space 70 (catching Tom, an orang-outan) - smple 'Roll&Move' game - acting by turns Tom (an orang-outan, kept as prisoner/domestic animal in a palace) has escaped. Rolling two dice (with special symbols) 5 pawns (players) have to catch the break-away; depending on dice combinations pawns/orang outan have to be moved; ending on marked spaces follow instructions. notes: likely published before WWI; cute pewter pawns, funky story behind
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