Grimm Delve

Raoul Schaupp (2026)

0.0
BGG Rating 2 votes
1 players 5-20 min 14+
Complexity Light — 0.0/5
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About

The trading post of Furha is in flames. Thick smoke hangs in the air, burned out market stalls and lifeless bodies bear witness to the massacre that took place here. Many traders were killed, others fled in panic. The bandits looted everything they could carry and retreated to their hideout at Garnet Mountain. You are an assassin in the service of Star Money, a shadowy figure devoted to purging evil from the land. Your mission is clear: infiltrate the bandits’ hideout and kill their leader, Torben. Grimm Delve is a solo Roll & Write game in which you explore an ever‑growing, dangerous cave system. Step by step, new chambers emerge from the darkness as you push deeper into the hideout. Each round represents a careful advance: you chart rooms connected to your current location, move into unexplored territory, face whatever dangers or opportunities await within, and then extend the twisting corridors even further into the mountain. Along the way, you will fight bandits, gather equipment, and struggle to preserve both your life and the light of your torch. Victory comes only if you defeat the bandit leader lurking within the depths. Failure awaits if your wounds become fatal, if your torchlight fades and leaves you lost in the darkness, or if the cave itself defeats you—when no undiscovered room remains to be entered, your hunt comes to an end. Descend carefully. Every step may bring you closer to Torben… or to your own demise. -description from designer

Publisher WoodenTreeGames Artist Raoul Schaupp
No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

2

Ratings

7

Owned

1

Wishlisted

Std Dev: 1.00 Wanting: 0 Trading: 0
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