Guess The Icon

David Williams (III) (2026)

3-6 players 20-30 min 14+

About

One of the FOMO range of party games, Guess The Icon exploits the player's Fear of Missing Out by encouraging the desire to call out first in an attempt to win the card. Each card provides four clues to a missing item. It might be a legend, a landmark or a global brand. The moment you recognize it, call it out, and grab the FOMO token before anyone else. Get it wrong and you are out of the round. The winning player is the first to collect six cards by correctly identifying the icons described by the clues. —description from the publisher

Publisher Cheatwell Games
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