Meek Heroes: Victory

Meek Heroes: Victory

Joe Bragg (2023)

0.0
BGG Rating 8 votes
2-4 players 45-90 min 12+
Complexity Light — 0.0/5
View on BoardGameGeek

About

Meek Heroes: Victory is a Biblically inspired, 2-4 player competitive strength deck-building game. Each player moves their hero throughout the city to collect resources, purchase upgrades, and charge their mech. When the player feels they are ready for battle (which can happen at any time), they start battling bosses at the henchmen level and work their way up through the agents and finally to the principalities. To battle a boss, a player uses their deck to play cards adding up strength points, similar to a game of war against a target number. A player wins a battle if the strength points are equal to or greater than the boss's strength and have not played an auto-loss card that they could not negate. Players may call upon allies for support and continue to upgrade as they press through battles. Enemies will grow stronger. The first player to redeem 3 henchmen, redeem 2 agents, and banish 2 principalities is the winner. It is a race, so go, fight, win! -description by Joe of Meek Heroes Gaming'

Publisher Meek Heroes Gaming Artist Jason Licht
No necessary in-game text

BGG Community Intel

0.0

Weighted Avg

8

Ratings

25

Owned

12

Wishlisted

Std Dev: 2.33 Wanting: 2 Trading: 0
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