Professor Boom
About this game
Professor Bertram K. Boom has a special final exam for his students: To fill their laboratories with as many dangerous experiments without blowing it up as possible! Players draft experiment tiles from a central display and place them in their laboratories according to different placement rules for all types of experiment. As the laboratories start filling up, it becomes more and more difficult to place them without infringing those rules... luckily, there are four one-time use powers that can help delay the inevitable. As soon as a player cannot place a tile without violating a rule, that player's lab blows up and whoever has the most points wins! —description from the publisher
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.