Sphinx

Sphinx

Edith Grein-Böttcher , Mark Berger (1987)

5.5
BGG Rating 57 votes
2 players Best: 2 20 min 12+
Complexity Light — 1.3/5
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About

Players each secretly construct a maze on a hidden grid, and place both an entrance and the location of the treasure. Each player races to find his/her way to the opponent's treasure before their own treasure is stolen. Each turn a player calls out a location on the grid. If that location is a corridor square, the turn continues, if it's a wall, the turn ends, and if it's the treasure, the player wins. Each location guessed must be connected back to the entrance by confirmed corridor squares. Components: 2 screens 4 grids 120 chips (yellow for corridors, brown for walls) This game is similar to Pathfinder/Sniff

Publisher Otto Maier Verlag
Recommended: 2 players No necessary in-game text

BGG Community Intel

5.5

Weighted Avg

57

Ratings

126

Owned

13

Wishlisted

Std Dev: 1.41 Wanting: 4 Trading: 3 Family Rank: #3161
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