The Library of Sorcerer
About this game
The representative sorcerer of the house in the annual exam competition, Daringly steps into the library during the forbidden hours for students. The high-level secret book is worth the risk to sneak in and study. The harder, the more worthwhile, and the more risky. But if one dares to read it, one must study until becoming the ultimate in that field! Otherwise, the accumulated behavior points may be deducted until none remain. Let's find the most intelligent Sorcerer student.
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.