Witch Hunt

Witch Hunt

Sam Mercer , Matt Green (I) (2013)

5.5
BGG Rating 34 votes
3-6 players Best: 5 15 min 8+
Complexity Light — 1.0/5
View on BoardGameGeek

About

In an odd little village in a far away place, strange things have been happening. Suspicion and unease have reached a crescendo of wild conjecture and accusations, and Mr Tiddles the cat, once a beloved member of the community, is now seen as an artefact of witchcraft. Just how much does Mrs Hogbottom and her suspiciously hooked nose have to answer for? The game is played over a series of rounds, until at least one player has 5 points. In each round, the Villagers try to find the Witches, and the Witches try to stay hidden. You gain points for finding Witches and by keeping your identity hidden the longest. The game contains the following 18 cards: • 6 Identity cards • 12 Rumour cards You will also need some paper and a pen to keep score.

Themes

Recommended: 3-6 players Moderate in-game text - needs crib sheet or paste ups

BGG Community Intel

5.5

Weighted Avg

34

Ratings

76

Owned

13

Wishlisted

Std Dev: 1.48 Wanting: 0 Trading: 0
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