Carrera

Carrera

Gerd Krämer (0)

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This is a car racing game. The first player to complete a prior agreed upon number of laps wins the game. Each turn, each player moves the spinner two times. The first spin determines the the number of spaces he can move his car. The second spin results in an event, that can influence his movement or allow him to draw a card. The players start with 6 cards. The cards can be played to gain advantages for ones own movements or hinder the opponents movements. The colored segments on the race track symbolize speed limits, which can be exceeded by playing double-, triple- and risk cards. This game was most likely published in the 1960s.

Publisher Schmidt Spiele
No necessary in-game text

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