About
WW2 Coastal warfare rules Rules designed to be played with 1:600 model ships, and optimised for MTB/Schnellboot encounters. Boat models are based on rectangular bases slightly longer and wider than the model. This aids in accurate model movement. Boats, planes etc represent 1 vehicle of that type. Alternate movement system. The Attackers always start a game as 1st player 1st player dices for repairs on his ships. 1st player moves his ships after launching any torpedoes. 2nd player dices to observe this turns target(s) and fires guns. 1st player calculates damage 2nd player dices for repairs on his ships. 2nd player moves his ships after launching any torpedoes. 1st player dices to observe this turns target(s) and fires guns. 2nd player calculates damage. - Description from ruleset
Categories
BGG Community Intel
0.0
Weighted Avg
1
Ratings
1
Owned
0
Wishlisted
Reviews
No reviews yet. Be the first to write one!
Flames of War: The World War II Miniatures Game
Snorkers! (Good oh!): Rules for Fast Paced Naval Actions 1939-1945
Dark Age: 2017 Master Rules
Victory at Sea: Rulebook
Panzer War: World War II Miniature Armor Rules
Table Talk
Log in to join the conversation.
No comments yet. Be the first to share your thoughts!