General
Win by being the first team to score 5 or more points by delivering Item Tokens to Active Destinations.
The objective of the game is to repair the space station by transporting Item Tokens to their correct Active Destinations. The first player (or team) to accumulate 5 or more points wins the game. Points are scored during the Scoring Phase by completing delivery objectives and meeting optional Condition Card requirements.
Restriction
Each space can hold at most one Astronaut Pawn, one Robot Pawn, or one Crate Cube — but any number of Item Tokens.
At any point in the game, a single space may contain only one Astronaut Pawn OR one Robot Pawn OR one Crate Cube. Multiple of these piece types cannot share a space. However, any number of Item Tokens may occupy the same space simultaneously, and Item Tokens can coexist with Pawns or Crate Cubes.
Restriction
A space is blocked if it contains an Astronaut Pawn, Robot Pawn, or Crate Cube. Item Tokens do not block spaces.
A space is considered blocked if it contains any Astronaut Pawn, Robot Pawn, or Crate Cube. Pawns and Crate Cubes cannot move through or into blocked spaces. Item Tokens do not block spaces and do not impede movement of any piece.
Turn structure
During the Action Phase, play Action Cards in any order to perform actions; keep at least one card in hand.
During the Action Phase, a player may play any number of Action Cards from their hand in any order they choose, performing the action described on each card. A player must retain at least one Action Card in their hand at the end of the Action Phase. A player may alternatively choose to pass and perform no actions at all. If the player delivers the correct Item Token to its Active Destination during this phase, they immediately proceed to the Scoring Phase.
Turn structure
End your turn by discarding one Action Card and drawing cards equal to its Strength value.
After completing the Action Phase, the player must discard one Action Card from their hand. They then draw a number of new Action Cards from the Action Card deck equal to the Strength value printed on the discarded card. This Drawing Phase is mandatory and ends the player's turn.
Restriction
Maximum hand size is 10 Action Cards; if exceeded, draw the 11th then discard down to 10.
A player may hold a maximum of 10 Action Cards in their hand at any time. Whenever a player would exceed this limit, they draw until they have 11 cards, then choose and discard one card. This process repeats until the player holds exactly 10 cards. The minimum hand size enforced during play is 1 card (at end of Action Phase).
Movement
Move one of your Astronaut Pawns any number of spaces in a straight horizontal or vertical line through unblocked spaces.
When playing an Astronaut Action card and choosing MOVE ASTRONAUT, select one of your own Astronaut Pawns and move it any number of spaces. Movement must be in a straight line — only horizontally or vertically, never diagonally. The pawn can only pass through and land in unblocked spaces (spaces without any Astronaut Pawn, Robot Pawn, or Crate Cube). Item Tokens do not block movement. If the pawn starts its move in a space containing Item Tokens, it may take one of those Item Tokens along with it.
Movement
An Astronaut Pawn starting its move in a space with Item Tokens may carry one Item Token along with it.
If an Astronaut Pawn begins its movement (via MOVE ASTRONAUT) from a space that contains one or more Item Tokens, the controlling player may choose to have the pawn take one of those Item Tokens along for the entire move. This also applies when a pawn is sent on a Spacesuit Shift from a space containing Item Tokens.