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Hole In is a competitive card game for 2 to 6 players with adult humor and an approachable, lighthearted visual style. Each player works to accumulate CM cards on their Opening cards, aiming to stack enough centimetres to score an Orgasm point. The first player to reach three Orgasm points wins. Players draw and play one card per turn, always keeping five cards in hand. Special cards allow players to block opponents' openings, remove blocks, double their own stack, steal centimetres already played, or trigger group challenges. Trading cards with any other player is allowed at any time, adding a negotiation layer to every turn. The game rewards both card management and table interaction, with players constantly weighing their own progress against disrupting rivals. —description from the designer
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