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The great warriors have made it to the last level of the dungeon and can’t be stopped! Except maybe by AN EARTHQUAKE?!? The dungeon is caving in and the only way out is FORWARD. In Party Panic you are racing against the clock to beat the last monsters in the dungeon and escape before the collapse. Each player will get up to 6 cards in their hands. They represent strategies for battle, Arrows, Swords, and Fireballs to attack, Shields to defend, and Hearts to heal. If you can match the strategies of your fellow adventurers, you can do great things! Each card is worth 1 or 2 points by itself for whatever it does (attack, defense, healing). Players take turns in order playing cards from their hands. If you can “chain” the same card types in a row, those cards double, triple or even more in value. Everyone plays a card and you add up the attack damage and take it from the monster, add up the shield damage and protect against the monster attack, and add up the healing to dispense at the end of the round. —description from the publisher
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