YINSH

YINSH

Kris Burm (2003)

7.3
Puntuación BGG 10.1K votos
2 jugadores Mejor: 2 30-60 min 9+
Complejidad Medio — 2.6/5
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In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

Recomendado: 2 jugadores No necessary in-game text

Inteligencia de la Comunidad BGG

7.3

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En Propiedad

3.8K

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