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2000
Derby
3–5 players · 60 min
Players represent bettors at a horse track. The state of the betting is handled via a set of non-intersecting bet cards which players may draft. Movement of the horses is controlled by a combination of cards, one of which indicates which horses may move, the other which indicates how fast. Players must consider the probable goals of their opponents as well as what opportunities they may provide to the player on the left.
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