General
The player with the most cash after four rounds wins.
Modern Art is played over four rounds. Players act as art brokers, auctioning paintings from their hands and bidding on others. After each round, paintings are valued based on how many of each artist's works were sold. The broker holding the most cash at the end of four rounds is the winner.
Turn structure
A round ends immediately when five or more cards from a single artist are on the table.
A round ends the moment the fifth card from any one artist is played onto the table. This includes all cards played during the round, including the card that triggered the end. Once five cards from one artist are on the table, no more auctions are conducted for that round — settling up begins immediately.
Turn structure
On your turn as Auctioneer, play one card from your hand and conduct its auction.
The active player is called the Auctioneer. They must play one card from their hand face-up on the table and conduct an auction for it according to the auction type symbol printed on the card. After the auction is resolved, the role of Auctioneer passes to the player on the current Auctioneer's left.
Special
Free Auction: all players bid freely with no turn order; highest bid wins.
In a Free Auction, all players (including the Auctioneer) may bid. There is no set order of bidding, and players may raise their bids as they wish. The painting goes to the highest bidder. If the Auctioneer wins, they pay the bank. If another player wins, they pay the Auctioneer.
Special
Single Offer: each player makes one bid in turn, starting left of Auctioneer; Auctioneer bids last.
In a Single Offer auction, each player in turn, starting with the player to the Auctioneer's left, makes exactly one bid. The auction continues around the table and ends with the Auctioneer, who has the last bid. The highest bid wins. The Auctioneer may outbid all others on their final turn. Payment follows the same rules: winner pays Auctioneer, or pays bank if Auctioneer wins.
Special
Blind Bid: all players simultaneously reveal hidden bids; highest bid wins.
In a Blind Bid auction, each player secretly picks up coins equal to the amount they wish to bid. All players hold their closed fist over the card simultaneously. When all are ready, they open their hands and reveal their bids at the same time. The highest revealed bid wins the painting. Payment follows standard rules: winner pays Auctioneer or bank if Auctioneer wins.
Special
Fixed Price: Auctioneer sets a price; each other player accepts or declines in turn; Auctioneer must buy at that price if all decline.
In a Fixed Price auction, the Auctioneer sets a price for the card. Each other player in turn is offered the card at that price and may accept or decline. The first player to accept buys the card and pays the Auctioneer. If all other players decline, the Auctioneer must buy the card themselves by paying that amount to the bank. Important restriction: the Auctioneer may not set a price higher than their current cash holdings.
Special
Joint Offer: requires pairing with a second card of the same artist; auction type is determined by the second card.
A Joint Offer card must be paired with a second card of the same artist but with a different auction symbol. The player who played the Joint Offer card has the first opportunity to add a second card from their hand. If they cannot or choose not to, each other player in turn to the left may add a second card. The player who adds the second card auctions both cards as a single lot using the auction type on the second card, and collects all proceeds from the sale. Players who did not add a card effectively lose their turn. If no player can or wants to add a second card, the original Joint Offer card is returned to the player who played it, placed face-up in front of them at no cost. The player whose turn follows is then the one to the left of the original player (not the one who added the second card).