About
Snoopy has a ton of personas—but not every one fits every occasion. You'll need to put together the perfect plan to showcase your styles best! In this competitive card game, players race to build and score sets and runs from their hands using a rainbow of cards valued 1-5 featuring Snoopy’s iconic personalities, along with action cards filled out with a supporting cast of siblings and friends. The player with the most popularity points from their collected sets and runs at the end of the game wins! At the beginning of the game, all Personality Tokens are turned facedown and mixed up before being assigned to a position on the Popularity Board and then revealed. Their position indicates how many popularity points scored cards of that Personality are worth at the end of the game. On your turn, begin by taking 2 cards in any combination from either the top of the deck or from anywhere in a discard pile. (Note: There are no discard piles on the first turn of the game.) Next, you may choose to play an Action Card from your hand by resolving its effects, then returning it to the box (not a discard pile). These cards let you draw more cards, discard cards, and see what your opponents are collecting. You may only play 1 Action Card each turn unless you play one or more “Belle” cards. After any Action Cards are played, you may choose to score any set or runs you may have in your hand by placing them on the table in front of you. A set is 6 cards with the same value (number) but 6 different personality names. A run is 5 cards with the same personality name (also symbol & color) but 5 different numbers. Lastly, you get your hand back to 7 cards in one of two ways: If you have less than 7 cards in hand at the end of your turn, draw from the deck until you have 7 cards. If you have more than 7 cards in hand at the end of your turn, discard cards until you have 7 cards. When discarding cards, any discarded Action Cards are returned to the box and discarded Personality Cards are put into separate discard piles based on their personality/symbol/color (if all are present, there should be 8 piles). Your turn is now over and the player to your left starts their turn! The game end is triggered when a single player collects a certain number of sets or runs: In a 3-4 player game, when a player collects any combination of 3 sets or runs. In a 5-6 player game, when a player collects any combination of 2 sets or runs. Once any player collects the last required set or run, the players finish the current round (until the player before the player with the standee finishes a turn) and then score their collected cards. Each card’s score is equal to its Personality Token’s position on the Popularity Board (1, 2, 3, 4). When all players have their total scores, they compare and whoever has the most points is the winner! If there is a tie, the player with the most runs wins! If there is still a tie, the player with the highest run on the Popularity Board wins! —description from the designer
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