Panorama
About this game
This game is a "War-Peace" strategy game. Each player starts the game with a unique "Sealed Orders" sheet which assigns that player a specific color of units, and a list of 4-6 "Peaceful" objectives or 4-6 "War / Agressor" objectives. Each player selects a secret objective from their list. Players then take turns placing their units, trying to capture opponents units or to reach their objective. When a player reaches their objective the game ends and all players add up their victory points to determine the winner.
What it feels like
Explore these mechanics in Cardboard
Start an original prototype from reusable design patterns—not this game's content.